LEAD CHARACTER 3D ARTIST

Permanent position

 

Black Shamrock is looking for a lead environment artist to help us create kick-ass action RPG based on a famous IP (new production).

We are seeking a motivated and efficient 3D artist familiar with environment pipelines and all aspects of assets creation, lighting and composition to join our talented art team.


What you will be doing

  • Work closely with Art Director to develop style and provide consistent quality across all characters, creatures and related models
  • Estimate workload, suggest planning and set priorities for the art team
  • Create  and assist in the production of character models
  • Guarantee the quality of the models and ensure that they are produced on time
  • Troubleshoot technical and artistic issues
  • Anticipate production needs

What you should have

  • Minimum of 2 years’ experience in the games industry
  • Previous experience as a Level Artist in the video game production (modeling / texture, level art / characters)
  • Good understanding of lighting, atmospheric effects and subsequent systems
  • Experience in team management
  • Highly proficient in Maya or 3ds Max, Photoshop and Zbrush
  • Knowledge of the technical constraints relating to 3D engines and level editors
  • You are able to receive, give, and apply feedback effectively
  • Experience with Unreal Engine is a plus
  • Ability to understand and solve problems
  • Ability to work with people from other fields of expertise
  • Ability to work in a team, with good leadership skills
  • Originality and proactivity when setting out solutions
  • Well Organized

Additional information

  • Full-time in-house position
  • Central Dublin location
  • Available as soon as possible
  • Salary to be defined depending on your profile

Apply

Please use this form to apply for the position, do not hesitate to add as many external links as you have (Behance, Sketchfab, Artstation, Vimeo, Github).

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