WE ARE BLACK SHAMROCK

Black Shamrock started out as a handful of hardcore gamers creating our own gaming projects and that will always be a cornerstone of our identity within the Virtuos group. Thanks to joining Virtuos, we have been able to expand our work and connect with new partners on exciting projects, working with them to produce amazing content while also developing our own in-house titles.

OUR MISSION

We Make Games Better, Together

Everything we do at Black Shamrock, like our parent company, Virtuos, is about people. From the player experiences that we help craft with our co-development partners to the unique career opportunities that our studio enables, enriching the human experience is at the root of our mission and the reason that we make video games.

True Gamers

Our team is, first and foremost, compromised of avid gamers of all genres. The team is enriched by a diverse mix of backgrounds and united by our passion for game development.

A Rare Opportunity

We are a unique game development studio. At any given time, Black Shamrock is working in collaboration with industry leading publishers and game developers on multiple AAA projects. This means that our team members work with a multitude of different video game brands, genres, and development technologies in a much shorter timeframe when compared to working at a conventional games studio. The result is fast-tracked development experience and faster career growth.

Made in Ireland

We believe everyone should have equal access to pursue the career of their dreams without having to uproot their life to do so. Black Shamrock chooses Ireland as our home to develop AAA titles for this very reason, to create video games industry opportunities where they are few and far between.

CORE VALUES

EXCELLENCE

Every Virtuosi has been co-opted for their desire to make a difference. We ensure that every project, training phase, and team creates opportunities for each individual to improve their skills and to show them off. Quality is not a vague concept for us: we define it, we learn how to produce it, we measure it in all possible forms, because it is essential to meet or exceed our clients’ expectations.

TRUST

Trust is essential in fostering strong partnerships. We believe in utilizing only the best tools, processes and legal means to ensure that the IP entrusted to us is preserved intact, delivering reliable, quality work on time and within budget for our clients. This trust also extends to our own teams; we strive to provide an equal opportunity work environment where all team members can collaborate openly.

POSITIVITY

We are in the business of fun; it’s important that our work contributes to positive emotions. We encourage positivity amongst ourselves as well, which keeps us focused on delivering quality work worthy of experiencing in-game or on the big screen. Positivity also gives us the motivation to accept feedback and go the extra mile to meet demands, because we believe that the most challenging problems are also the most rewarding to solve.

MANAGEMENT TEAM

General Manager

Lukas Codr

Background: Lukas became the General Manager of Black Shamrock - a Virtuos Studio in 2020, and was previously Executive Producer in Virtuos Chengdu. In 1999, he first started his career in gaming as a video game magazine’s editor. He later made the switch to game production and held roles at 2K and Illusion. Some of the games he has worked on includes Assassin’s Creed, Civilization, Dark Souls, Final Fantasy, NBA 2K, The Outer Worlds, and XCOM.

Favourite game of all time: Lukas is a massive fan of Kerbal Space Program, and he collects samples on Tylo in a similar fashion to how others behave during their shopping sprees.

Favourite non-gaming hobby: Lukas loves adrenaline-fuelled sports such as skydiving, paintball, and aerobatics, as well as traveling to unusual places.

What he likes most about Black Shamrock: The people – everyone at Black Shamrock is passionate about making games and always ready to help others.

Production Director

Mathieu Coquillat

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Background: Mathieu joined Black Shamrock in 2016 as a founding member of the studio. He first started his career in IT as a web system engineer after graduating in fine arts and software engineering. In 2013, he entered the video game industry as an AI programmer at an indie studio called Studio CECLY. Since then, he has worked in production management roles for various RPGs.

Favourite game of all time: His absolute favourite game is The Elder Scrolls III: Morrowind.

Favourite non-gaming hobby: Mathieu loves to hike!

What he likes most about Black Shamrock: The variety of games he gets to work on.

Studio Art Director

Mark Cronin

Background: Mark joined Black Shamrock - a Virtuos Studio in 2019. With over 25 years of industry experience, he has worked at video game development titans worldwide including Rockstar Games Vienna and LucasFilm Singapore. Some of the most iconic games he worked on are Back 4 Blood, Grounded, Star Wars: 1313, and The Last of Us.

Favourite game of all time: Samba de Amigo – if he could only find somewhere to get his maracas fixed, he'd be straight back at it!

Favourite non-gaming hobby: Dragon boating – this was something he picked up while working in Asia, and he will always participate at any chance he gets.

What he likes most about Black Shamrock: The opportunity to work on a plethora of AAA projects across wide spectrum of genres.

Creative Director

John Molloy

Background: John joined Black Shamrock - a Virtuos Studio in 2020. He was previously at Lionhead Studios, Splash Damage, and Wargaming, and has worked on games such as Fable II, and Batman: Arkham Origins.

Favourite game of all time: The SNES version of SquareSoft (now Square Enix)’s Secret of Mana, but John can be convinced to play nearly anything with co-op.

Favourite non-gaming hobby: As a father of two, John believes that free time is an illusion but often dreams of playing board games and tabletop RPGs.

What he likes most about Black Shamrock: The smell of the hops roasting in St. James’s Gate nearby.

Creative Director

Sean Fitzpatrick

Background: Sean joined Black Shamrock - a Virtuos Studio in 2020. Back in 2004, he first entered the video game industry as a technical level designer at The Creative Assembly and worked on Spartan: Total Warrior, their first console title. He later worked at Rockstar Leeds and San Diego, before moving back to Ireland. Other notable titles he contributed to include Grand Theft Auto: Vice City/Chinatown Wars/V, Red Dead Redemption, L.A. Noire, Project CARS 2, World of Speed, and Red Bull Air Race.

Favourite game of all time: Sean enjoys single-player games that are heavily story-driven, like the Uncharted and God of War franchises. Going back to the older consoles, he thinks one can never go wrong with Rock n’ Roll Racing or Golden Axe.

Favourite non-gaming hobby: Acting as a referee for two active kids takes up much of his time. Sean also enjoys watching film and sports – especially soccer and rugby, but he will watch pretty much anything in those categories.

What he likes most about Black Shamrock: Sean loves having the opportunity of working on many exciting AAA titles, while helping to grow the Irish video game industry – which means that other aspiring developers do not need to move abroad to get the experience of working on world-class games. He also loves returning to the studio after working remotely for many years.

Animation Director

Desirae Norem

Background: Desirae joined Black Shamrock - a Virtuos Studio in 2018. A graduate of Full Sail University, she has worked on games such as Batman: Arkham Origins Blackgate, Grounded, and Star Wars Jedi: Fallen Order over the 15 years of her career. She is also passionate about mentoring and has taught students on all forms of animation.

Favourite game of all time: For Desirae, it’s hard to pick an all-time favourite. While she grew up loving Mario games and Tetris, games with more complex storylines and puzzles like Tomb Raider and Portal speaks more to her as an adult.

Favourite non-gaming hobby: She loves outdoor activities, paint carving, and knitting.

What she likes most about Black Shamrock: She loves the people she works with and having a variety of creative projects to work on that challenges her skills.

OUR LOCATIONS

Since 2017 Black Shamrock has been a member of Virtuos Group – one of the world’s largest content production companies

Virtuos Vancouver Office

Vancouver

Set against a backdrop comprising the majestic Coast Mountains, oceanfront views, and lush rainforests, the Virtuos satellite office in Canada serves more than just the Great White North.

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Virtuos San Francisco Office

San Francisco

Located in the San Francisco Bay Area, Virtuos has established this office as the primary point of contact for business development activities in the United States.

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Virtuos Montreal Office

Montreal

As part of Virtuos’ ongoing mission to be closer to their partners across the globe, additional regional offices mean increased support across time zones, reinforcing a core tenet of Virtuos’ philosophy of effective and attentive project management across borders.

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Black Shamrock – A Virtuos Studio

Dublin

Dublin-based Black Shamrock is a video game development studio focused on “core gamer” strategy and RPG titles for PC and consoles.

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Virtuos Paris Office

Paris

Based in Cergy, the beautiful countryside near the French capital, Virtuos Paris specializes in video game co-development for Microsoft Xbox One, Sony PlayStation, Google Stadia, and PC.

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Virtuos Xi’an Studio

Xi’An

Founded in 2012, Virtuos Xi’an has deep experience in producing various game art styles for all platforms.

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Virtuos Seoul Office

Seoul

South Korea’s gaming industry is one of the largest and most profitable worldwide.

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Virtuos Tokyo Office

Tokyo

Virtuos maintains a presence in Japan, which is considered one of the most developed markets for video games in the world.

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Virtuos Chengdu Studio

Chengdu

Founded in 2008, Virtuos Chengdu specializes in remastering the most recognized and beloved video game franchises of our time.

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Virtuos Shanghai Studio

Shanghai

Shanghai Studio is the first and largest of the Virtuos studios, providing a full range of art and game development services and setting the benchmark for the group in terms of quality and best practices.

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Sparx* – A Virtuos Studio

Ho Chi Minh City

Sparx* is the leading 3D animation and CG art studio in the heart of bustling Vietnam. We provide a wide range of services and the highest quality visual content, for movies, TV series and video games.

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CounterPunch Studio

Los Angeles, US

CounterPunch Studio is an 3D Animation studio in Los Angeles offering a variety of content production services & from facial and body modelling, rigging, look development, to keyframe and motion-capture animation.

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Virtuos Lyon Studio

Lyon, France

Virtuos Lyon specializes in video game engineering services and gameplay co-development for PC and console.

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Volmi – A Virtuos Studio

Kyiv, Ukraine

Volmi is our studio based in Kyiv, Ukraine, specializing in 2D and 3D art production.

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Glass Egg – a Virtuos Studio

Ho Chi Minh, Vietnam

Established in 1999, Glass Egg is a 2D and 3D art production studio with over 400 employees.

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Virtuos Kuala Lumpur

Kuala Lumpur, Malaysia

Officially launched in 2022, Virtuos Kuala Lumpur covers the full range of game development services from art to engineering.

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Calypte – A Virtuos Studio

San Francisco, US

Our Bay Area business development hub, where we work with partners in the United States and develop unique solutions to bring their ambitions to life.

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Virtuos HQ & R&D Center

Singapore

In 2018, Virtuos relocated its headquarters to Singapore. Virtuos is building a new R&D center here to explore the latest rendering and production tools and techniques.

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3,000

People

17

Locations

150

Clients

2000

Projects

18

Years